Animation

       This library includes a variety of ready-to-use interactions. Interactions are registered to an instance of MotionRuntime: // Store me for as long as the interactions should take effect. let runtime = MotionRuntime(containerView: <#view#>) Interaction Snippet ArcMove let arcMove = ArcMove() arcMove.from.value = <#from#> arcMove.to.value = <#to#> runtime.add(arcMove, to: <#view#>) ChangeDirection runtime.add(ChangeDirection(withVelocityOf: gesture),