15 Oct 2017

Mesure distance using apple ARKit     Preview Requirements Xcode 9 iOS 11 An iOS device with an A9 or better processor (iPhone 6s or superior, iPad Pro, iPad 2017) You should mesure with enough light to detect feature point. Run cd to the project folder and run pod install Instruction This project use the methods below to determine start and end poin...

15 Oct 2017

In this example I have taken the simple scenekit tic-tac-toe (another of my repositories), and tried to put it in ARKit:) The game also includes a decent AI opponent. It works.. somewhat The aim is this project is just to improve my knowledge of SceneKit and ARKit. This obviously requires, Xcode 9 (BETA), iOS 11 (BETA) and a relatively recent iOS device. I know there are n...

14 Oct 2017

ARKit: Uses camera and motion data to map out the local world as you move around. CoreLocation: Uses wifi and GPS data to determine your global location, with a low degree of accuracy. ARKit + CoreLocation: Combines the high accuracy of AR with the scale of GPS data.   The potential for combining these technologies is huge, with so many potential applications across many diff...

14 Oct 2017

This simple project detects objects in Augmented Reality and displays 3D labels on top of them. This serves as a basic template for an ARKit project to use CoreML. Demo Video - on Youtube Model: Inception V3 Language: Swift 4.0 Written in: Xcode 9.0 GM (9A235) (Updated) XCode 9 beta 3 (9M174d) Content Technology: SceneKit Tested on iPhone 7 plus running iOS 11 beta ...